Terry:
OK, this my first real Storm Wardens blog entry, and it's
mostly going to be about my design plans, and what bits I will be using for
these conversions. Since I am basing the
Storm Wardens on the Blood Angels, I will be starting with building two squads
of ten assault marines without jump packs (those will come later).
I am using space marine parts from all of the GW range, and
additionally I will be adding some aftermarket bits as well. Also, I invested in matching bases, to create
uniformity without distracting from the overall army look.

Storm Wardens are sort of Celt-y and Welsh-y, so I will be using one of my favorite motifs, Celtic highlanders. They traditionally wield claymores, and claymores can be either one-handed, basket hilted sort of blades, as well as the more popular two-handed greatsword type. I will be using both, my one-handers using Grey Knight halberd blades, and the two-handers using a variety of cool plastic swords I have collected over time.
I would like to give each of the characters some tartan, but
we shall see how well my skills can pull that off. Failing that, I will use furs and other
barbaric totem-y things to accentuate the Storm Warden feel.
My characters will also use helmets and/or backpacks from
aftermarket companies as well, to give them a sense of difference from the rank
and filers., and my Jumpers will use an aftermarket jump pack as well.
Storm Wardens are glory seekers, so I will be using that to replicate the blood thirst and aggressive feel of the Blood Angels.
I also commissioned custom shoulder pads from Shapeways. These are important because, while I want
each model to feel unique, I also want the force as a whole to have a unified
feel, so matching chapter shoulder pads will go a long way towards that.
The other shoulder will have a unit badge on it, Assault, Tactical, Elite, etc. , with a coupe of “special” shoulder pad styles for my characters and the Conall Cearnach, which are my Sanguinary Guard.
That's all for now, next step is to paint up several color
test models using various methods, and then to pick the one I want to use for
the army, and the next entry will detail that step.
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